Créateur de jeux de cartes mémoire

Play a customizable card-matching memory game. Choose grid sizes and emoji themes for cognitive exercise, therapy sessions, or just for fun.

Game Settings

Game Board

Moves: 0  |  Pairs: 0/0

Press "New Game" to start!

📚 Research & Sources

Who This Tool Is Designed For

Card-matching memory games are widely used in cognitive rehabilitation for individuals with ADHD, traumatic brain injuries, age-related cognitive decline, and various developmental and intellectual disabilities. Working memory deficits are a core feature of ADHD, affecting approximately 5–7% of children and 2.5% of adults worldwide (Polanczyk et al., 2007). Memory games exercise visuospatial working memory, visual processing, and executive function · skills that underpin academic performance, daily living, and social interaction.

Research Citations

  • Klingberg, T., Fernell, E., Olesen, P.J., et al. (2005). "Computerized training of working memory in children with ADHD · A randomized, controlled trial." Journal of the American Academy of Child & Adolescent Psychiatry, 44(2), 177–186. · Found that computerised visuospatial working memory training improved both trained and non-trained tasks, with effects persisting at 3-month follow-up.
  • Jaeggi, S.M., Buschkuehl, M., Jonides, J. & Perrig, W.J. (2008). "Improving fluid intelligence with training on working memory." Proceedings of the National Academy of Sciences (PNAS), 105(19), 6829–6833. · Demonstrated that repeated practice on memory-matching tasks can strengthen cognitive control processes.
  • Diamond, A. & Lee, K. (2011). "Interventions shown to aid executive function development in children 4–12 years old." Science, 333(6045), 959–964. · Comprehensive review finding that game-based cognitive exercises benefit executive function, working memory, and cognitive flexibility.
  • Polanczyk, G., de Lima, M.S., Horta, B.L., Biederman, J. & Rohde, L.A. (2007). "The worldwide prevalence of ADHD: A systematic review and metaregression analysis." American Journal of Psychiatry, 164(6), 942–948. · Establishes worldwide ADHD prevalence at approximately 5.3% of children.
  • Occupational Therapy Practice Framework (AOTA, 2020). American Journal of Occupational Therapy, 74(Suppl. 2). · Memory card games are commonly used by occupational therapists for cognitive rehabilitation, attention training, and visual processing skill development.

Disclaimer: This tool is for cognitive exercise and entertainment. It is not a diagnostic or therapeutic instrument.

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